nsegre
Posts: 6
Joined: Sat Feb 09, 2019 7:12 pm

Face Process freezes on rig

I have a problem where Vetala 0.3.1 and 0.3.2 gets stuck on the face process with the "rig_mouth_open_combo.py" code. Maya will say it is processing for hours and will never finish.

However, when I run an old Vetala version 0.2.03 with the exact same code. It works just fine.


The reason I want to use the new version is that Vetala 0.3.1 will rig the body with mirrored controls for the IK wrist and legs. However, version 0.3.2 will not mirror and gets stuck on the "rig_mouth_open_combo.py" code.


How can I fix this????????
louisVottero
Site Admin
Posts: 202
Joined: Sat Aug 29, 2015 8:50 am

Re: Face Process freezes on rig

This is using the human template found on the forum?

I'll take a look at it and update.

Could you post the error you are getting as well? Maybe there is an easy solution

Regards
nsegre
Posts: 6
Joined: Sat Feb 09, 2019 7:12 pm

Re: Face Process freezes on rig

I ran a build using the human template and it does get stuck on the "rig_mouth_open_combo.py" aswell. An error is unable to be given because it never completes the process. It gets stuck on the yellow color. I left it for an hour and it was still on yellow. Maya displays the message in the bottom corner: "Processing:rig_blends/rig_mouth_open_combos".
louisVottero
Site Admin
Posts: 202
Joined: Sat Aug 29, 2015 8:50 am

Re: Face Process freezes on rig

on line 19
change:

Code: Select all

deltaGeo = util.chad_extract_shape("skull_cutup_head_C", shape)
to

Code: Select all

deltaGeo = deform.chad_extract_shape("skull_cutup_head_C", shape)
louisVottero
Site Admin
Posts: 202
Joined: Sat Aug 29, 2015 8:50 am

Re: Face Process freezes on rig

Also on line 39

Code: Select all

deltaGeo = util.chad_extract_shape("skull_cutup_head_C", shape)
to

Code: Select all

deltaGeo = deform.chad_extract_shape("skull_cutup_head_C", shape)
nsegre
Posts: 6
Joined: Sat Feb 09, 2019 7:12 pm

Re: Face Process freezes on rig

Awesome!! It worked thank you!!!

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