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Face Process freezes on rig

Posted: Thu May 30, 2019 8:15 pm
by nsegre
I have a problem where Vetala 0.3.1 and 0.3.2 gets stuck on the face process with the "rig_mouth_open_combo.py" code. Maya will say it is processing for hours and will never finish.

However, when I run an old Vetala version 0.2.03 with the exact same code. It works just fine.


The reason I want to use the new version is that Vetala 0.3.1 will rig the body with mirrored controls for the IK wrist and legs. However, version 0.3.2 will not mirror and gets stuck on the "rig_mouth_open_combo.py" code.


How can I fix this????????

Re: Face Process freezes on rig

Posted: Wed Jun 05, 2019 9:34 am
by louisVottero
This is using the human template found on the forum?

I'll take a look at it and update.

Could you post the error you are getting as well? Maybe there is an easy solution

Regards

Re: Face Process freezes on rig

Posted: Wed Jun 05, 2019 7:08 pm
by nsegre
I ran a build using the human template and it does get stuck on the "rig_mouth_open_combo.py" aswell. An error is unable to be given because it never completes the process. It gets stuck on the yellow color. I left it for an hour and it was still on yellow. Maya displays the message in the bottom corner: "Processing:rig_blends/rig_mouth_open_combos".

Re: Face Process freezes on rig

Posted: Thu Jun 06, 2019 12:23 am
by louisVottero
on line 19
change:

Code: Select all

deltaGeo = util.chad_extract_shape("skull_cutup_head_C", shape)
to

Code: Select all

deltaGeo = deform.chad_extract_shape("skull_cutup_head_C", shape)

Re: Face Process freezes on rig

Posted: Thu Jun 06, 2019 12:28 am
by louisVottero
Also on line 39

Code: Select all

deltaGeo = util.chad_extract_shape("skull_cutup_head_C", shape)
to

Code: Select all

deltaGeo = deform.chad_extract_shape("skull_cutup_head_C", shape)

Re: Face Process freezes on rig

Posted: Thu Jun 06, 2019 11:52 am
by nsegre
Awesome!! It worked thank you!!!