Vetala Rig Beta 0.1.19
Posted: Tue May 30, 2017 1:31 am
- Added
- anim.bake_to_animation added.
- api.IteratePolygonFace added get_center, get_normal
- geo.randomize_mesh_vertices added
- space.randomize added to randomize transforms
- process.get_sub_process_count added
- process.get_sub_process_by_index added
- core.get_current_camera added
- added some vector math to util
- some api functionality added.
- added an active attr to orient attrs.
- attr.remove_orient_attributes
- added process.get_non_process_parts()
- added ability to open scale channels on GroundRig
- added vetala icon to hub
- process.find_processes can return non process folders along with processes
- added ability to convert folder to process
- added new feather rig but needs a demo file to understand.
- deform.skin_mesh_from_mesh now auto removes unused influences
- mirror curve mirrors all curves in the scene that are named _L and have a corresponding _R
- documentation looks a bit nicer and more up to date.
Fixed - run script individually now respect auto focus setting in the settings.
- fixed orient joint aim to put up and aim at the beginning of the children.
- attr.unlock_attributes now sets k = True properly.
- deform.matching_geo_blendshape now allows curves
- geo.is_a_curve improved
- version files fixed again. Tested and should be able to deal with deleting arbitrary version.
- Cleaned up data names so they look a bit nicer.
- more feedback when saving data
- util_file.create_dir now can create a directory by just giving the full path to the desired directory
Changes - changed pose data name to corrective. Everything should still work the same as before. This is just cosmetic.
- changed animation data name to keyframes. Everything should still work the same as before. This is just cosmetic.
- re-arranged some tabs.
- ui cleanup