process.import_data now works with slashes, eg. process.import_data('wip/structure')
Deadline batch submission is working better
Added
Cone curve shape
In Maya Ascii and Maya Binary data ui, a remove references button has been added for convenience.
class deform.ClusterCurve now has the option to also cluster a second curve at the same time, this is currently being used for bezier surfaces
class rigs.FkCurveRig now has a bezier option, still mostly experimental, but has been tested
class rigs.TwistRig has some fixes. It allows for inst.set_rounded for when the setup is working on its own rather than part of an arm or leg.
Fixes
geo.create_oriented_joints_on_curve, description wasn't being passed in properly, numbering was sometimes out of order.
class deform.SkinJointSurface, this class is like ClusterSurface but uses joints. Fixed the joints being placed on both ends when doing inst.set_first_joint_pivot_at_start and inst.set_last_joint_pivot_at_end
process.set_data_override now properly handles put data. So that put data in scripts run remotely exists in the current process.
class rigs.SparseRig.set_scalable has been reverted to work the same as in older vetala with an option to make it like the new one using keep_negative_scale flag
class deform.TransferWeight now has a fix for inst.transfer_joint_to_joint to make it more accurate
minor code completion fixes
fixes to export deformer weights - tested double deltaMush and a cluster on one mesh and exports/imports properly.
fix to mirrored corrective name building so it handles side in the name more gracefully.
class rigs.IkBackLegRig fix for inst.set_duplicate_chain_replace
minor fix for rigs in rigs module when no joints passed.
fix to core.delete_outliner_sets, properly removes nested sets