If you could check: N:/projects/kody/kk01/production/build/rig/process_manager/chr/bird/body/.code/create_rig/create_rig.py for any reload(rigs) or reload(rigs_old) statements. Remove them and restart maya it should work. I check the rigs_old module and its not happening there. It has to be in creat...
Sorry for the late reply on this. If you continue to post often I will check the forum more often. check this video out: https://youtu.be/T39U1Mb9BNY Note that you now have to press the edit button to customize options. Vetala uses options to build variables that can be accessed without having to go...
Additions LockNodeState class added to attr module. This helps to lock and temporarily unlock all keyable attributes of a node. Joint orientation attributes now have 2nd child up position. This can be used to have first child be aim, and second child be up axis. Mirror Transforms will now unlock at...
It could have been that files were saving the wrong way before. For example in beta 0.1.16 the Maya Ascii data would save as Maya Binary but export as Maya Ascii. So when saving, the file name would be goo.ma but it would actually be a .mb.
Save will save the file as is. Export selects the top nodes and sets in the outliner and exports them. Export is meant to have smaller file sizes. Things in the scene that have no connection with the top nodes and sets will not be exported. This usually does a good job of cleaning up extra unneeded ...