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by louisVottero
Wed Jul 29, 2020 11:05 pm
Forum: Beta Releases
Topic: Vetala Beta 0.4.2
Replies: 0
Views: 1187
 
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Vetala Beta 0.4.2

This release fixes important bugs with the new deform.TransferWeight optimizations Fixes for deform.TransferWeight.transfer_joint_to_joint deals better with joints that were removed or that have no influence fixes a naming issue when finding the joint index on a skin cluster for the api lock joints ...
by louisVottero
Wed Jul 29, 2020 7:53 pm
Forum: Beta Releases
Topic: Vetala Beta 0.4.1
Replies: 1
Views: 558
 
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Re: Vetala Beta 0.4.1

There will be a new release coming with to deform.TransferWeight.transfer_joint_to_joint
by louisVottero
Mon Jul 27, 2020 9:25 am
Forum: Beta Releases
Topic: Vetala Beta 0.4.1
Replies: 1
Views: 558
 
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Vetala Beta 0.4.1

I will do the notes ASAP today but here is a new release Most notable improvement for this release is faster skin weight loading and Transfer Weights Added core.get_set_children added to get all the children of a set that are not sets. This helps get all the controls from set_controls etc core.is_pa...
by louisVottero
Sat Jul 04, 2020 10:57 am
Forum: Beta Releases
Topic: Vetala Beta 0.4.01
Replies: 0
Views: 1307
 
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Vetala Beta 0.4.01

Added Note type added to process options shade.delete_shader added shade.delete_geo_shaders added added a progress bar for loading processes, some projects with lots of processes can get slow, this gives some feedback. create_sub_controls added to rigs.SparseRig Improvements geo.is_mesh_compatible ...
by louisVottero
Mon Jun 22, 2020 5:33 pm
Forum: Requests
Topic: FKRig scalable
Replies: 2
Views: 2427
 
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Re: FKRig scalable

Sorry for the late reply

In this case you could use FkScaleRig
by louisVottero
Wed May 20, 2020 1:15 am
Forum: Beta Releases
Topic: Vetala Beta 0.3.6.8
Replies: 0
Views: 1163
 
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Vetala Beta 0.3.6.8

slightly faster loading in process view

fixes
  • fix to right click run group in the code
  • fix to process not working after rename
  • fixes to referenced options
additions
  • added new note option, which allows putting paragraphs of text in the options
by louisVottero
Fri May 08, 2020 11:40 am
Forum: Beta Releases
Topic: Vetala Beta 0.3.6.7
Replies: 0
Views: 1154
 
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Vetala Beta 0.3.6.7

This release fixes an issue where in Maya 2020 it would not start a new scene on process

fixed an issue with correctives, where if the pose had locked channels it wouldn't mirror
by louisVottero
Tue Apr 28, 2020 12:00 am
Forum: Beta Releases
Topic: Vetala Beta 0.3.6.6
Replies: 0
Views: 1150
 
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Vetala Beta 0.3.6.6

some fixes to work with Maya 2020 some cleanup to sub folder some cleanup to options vtool.maya_lib.deform added percent to smooth and sharpen to give a reduced effect when needed small tweaks to split_mesh_at_skin vtool.maya_lib.core get_orig_nodes works better with references vtool.maya_lib.geo ge...
by louisVottero
Wed Feb 19, 2020 6:59 am
Forum: Beta Releases
Topic: Vetala Beta 0.3.6.52
Replies: 0
Views: 1138
 
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Vetala Beta 0.3.6.52

This new release solves some bugs with Timeline poses It also solves a bug with util.convert_to_sequence where if the value is 0 it would not convert it to [0] or (0) shotgun link now has an option to set Asset to Custom Name which essentially works the old way. In the rig class controls now get par...
by louisVottero
Wed Jan 22, 2020 12:08 am
Forum: Beta Releases
Topic: Vetala Beta 0.3.6.4
Replies: 0
Views: 1122
 
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Vetala Beta 0.3.6.4

One important change that I should note is that this fixes code editor not loading in Maya 2020 Additions os.environ['VETALA_PROJECT_PATH'] added, but not heavily tested yet process.set_data_override is an important new update for templating. You initialize a process instance and then you can point ...

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